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Uncharted - Golden Abyss


Uncharted: Golden Abyss is the fourth entry in the Uncharted series, as well as the series first portable entry. It is also one of the first games to be released for the Playstation Vita. It was developed by SCE Bend Studio, with development overseen by Naughty Dog. The game was released as a launch title in Japan on December 17, 2011. It was launched in North America on February 12, 2012 and Europe on February 22, 2012.

Plot

The story is set some time before the events of Uncharted: Drake's Fortune, and begins in medias res. Nathan Drake is somewhere in Central America, following mercenary Jason Dante, who's ordered his men to kill Drake on sight. After a few gunfights, one appears to succeed with an RPG.
The game then flashes back two weeks. Drake and Dante, revealed to be old friends, arrive at a dig site in Panama headed by Dante's "partner" Marisa Chase, who doesn't trust him. At the site, they find corpses of Spanish conquistadors who were poisoned and a grave marker with a Visigoth (precursor to Spanish) symbol. Chase also shows Drake her amulet, which Dante doesn't know of. The dig is then interrupted by Dante's real partner, revolutionary leader Roberto Guerro, who takes over and captures the two.
After Drake escapes from a burning building at Guerro's base and saves Chase, they go to retrieve her stolen amulet from his office. Afterwards, they are chased by Guerro to the top of a waterfall, but escape. They then go to the house of her grandfather, Vincent Perez, who found the Amulet at the site and, after being diagnosed with cancer, left further work to Dante, who paid off Guerro for access to the site. In Perez' study, Drake realizes that the marker referred to the Sete Cidades, an ancient Christian sect who were dedicated to finding seven cities of gold after they were apparently found by Spanish monks led by Friar Marcos de Niza.
Following further clues, one referring to a "Sword of Stephen", they go to a sinkhole near ruins where Perez seems to have been, and where they find the "Chamber of the Seven Fathers", a room containing the orders secrets. There, they learn that the cities were never found, but they discover that the Sword of Stephen is in fact the sword of Esteban the Moor, one of the monks in the expedition, whose empty (except for the sword) tomb they soon find along with Perez' corpse and information about one of the cities located here, Quivira.
Unfortunately, they are interrupted by Dante, who accidentally insults Guerro in front of him, making him throw him off a balcony. After Guerro escapes with both Chase and the sword, Dante, who survived, teams up with Drake and they barely escape, too late to save Chase. Enraged, the two part ways, now officially enemies.
Soon after, Drake, now joined by Victor "Sully" Sullivan, follows rubbings he made of symbols he found on the sword to a temple complex, known as the Temple of Serpents, believed to be the entrance to Hell, where they witness a brutal battle between Dante's and Guerro's men. Afterwards, Sully is injured and sends Drake off alone. He makes it to the temple, in a repeat of the opening, and survives the RPG. He then makes his way to the entrance of Quivira, where he saves Chase from Guerro's men, who are trapped by Dante's. After Chase insists that they continue, Drake uses the amulet, which is a key, to open the entrance and they enter.
After crossing a massive lake, they make it to the center of Quivira: the Golden Abyss, a massive room whose walls are lined with gold. They also find the corpse of Esteban, who was sacrificed by Marcos to seal the gates (as had the soldiers from the dig site). Unfortunately, a geiger counter reveals the gold to be radioactive. Dante, having dealt with Guerro's men, arrives and reveals that he knew about the radiation but still intends to sell it on the black market (Guerro wanted it to fund his now defunct revolution). However, Drake beats him in a fist fight and, after he and Chase get away, she detonates explosives, sealing the cavern and killing Dante and his men.
Unfortunately, Guerro soon appears and attacks with an RPG, the last of his army. With Chase's leg trapped under a fallen pillar, Drake fights and tricks Guerro into falling through a damaged bridge to his death. After Drake frees Chase, they escape in a helicopter piloted by Sully. Chase tosses away the amulet, feeling it belongs in hell with the rest of Quivira, and they leave, while at the same time, suggesting a romance between the two.

Development

The game was developed by SCEA's Bend Studio, overseen by Naughty Dog. The game was officially unveiled with a brief gameplay demo, alongside the announcement of the PlayStation Vita, on January 27, 2011.
On June 2, 2011, the official title for the game was unveiled as Golden Abyss, and numerous hands-on previews of the game were released across several sites. This was the first public appearance of the game since its unveiling in January.[4] Prior to the announcement though in May 2011, it was rumored that the game's title would be Uncharted: Golden Abyss, before any official announcement from Sony.[5] The game features touch and motion based controls for navigation and aiming, though these are optional control schemes.[4] The game is being developed by Sony Bend Studio, who are being overseen by Naughty Dog. A brief gameplay demo has been shown. It is known that the game will have an optional touchscreen control feature and motion sensitive controls. In a demo at E3 2011, it was shown that weapons can be picked up and reloaded by tapping the weapon icon on-screen. Bend studio creative director John Garvin has confirmed that Naughty Dog allowed them to use their mo-cap and voice over studios. It has been confirmed the game will contain over 2 hours of cutscenes. The game doesn't run on the full resolution of the OLED screen of the Vita (960 x 544), instead it runs on a lower resolution (800 x 450)
Nolan North revealed in an interview that he will return to play Drake, lending his voice acting talents along with motion capture work, as in the console games. He also revealed that the story was also being written by Garvin. According to a motion capture video released from PlayStation, Richard McGonagle is set to return in the game as well as Victor Sullivan. Naughty Dog co-president Christophe Balestra confirmed the game's stance in the franchise, as well as suggesting a greater focus on exploration rather than gunplay.

Patch

The 1.01 update enabled the use of the "Black Market" ingame store which enables players to trade and receive bounty items that are collected in the game with other Vita players using the PS Vita's "NEAR" application. In addition to this, the patch also prepared the game to use the Treasure Map DLC pack.

DLC

The Treasure Map DLC pack was released on the PS Store for $0.99 in US and for 1€ in Europe. This DLC pack adds a treasure map for each chapter to help players easily locate all the collectibles in a chapter.

 

Reception

The game received generally favorable reviews. Anthony Severino of PlayStation LifeStyle gave the game a perfect 10 out of 10 score in the first full review of the game. GameTrailers called the game "A powerful tech demo for the PlayStation Vita, but it's also an engaging game that's a blast to play in spurts. Touch screen use is a little heavy-handed and it's missing those 'wow' moments we're used to getting from the franchise, but it's a solid action adventure with production values strong enough to quell any sense of system buyer's remorse." IGN stated "The game is great and an impressive launch title for the PlayStation Vita. It's just that the Uncharted series has been known for being a story-driven experience, and Golden Abyss goes in another direction. It's a beautiful, fun game with tons of collectibles, plenty of laughs, and some cool twists on a franchise PlayStation fans know so well. It's just not an instant classic like the other entries in the series." Game Revolution noted "[...] all the game's complaints won't detract from the simple fact that this is Uncharted on a handheld. It's just slightly diminished. Golden Abyss is more like Drake's Fortune than it is Deception-it doesn't span that many environments, has smaller set pieces, and lacks online multiplayer." Game Informer commented "For the first time, we're able to play a handheld game with the scale and production values of a home console title. The base level of craftsmanship on display in Golden Abyss means you'll get your money's worth – but not a penny more. I wish all the perspiration expelled in the making of the game had been complemented by a bit more inspiration." GamesRadar cited "It's mostly there - the charm, the gameplay, the visual presentation - but there are some key elements missing. The level design leaves much to be desired, and without the cinematic moments the experience simply isn't incredibly strong. It's still an extremely solid cover shooter with a strong story and some fine platforming elements, but as far as an Uncharted game, it comes up short of what we've come to expect."[15] Eurogamer stated "While the absence of multiplayer means it won't last you as long as previous instalments, new control options have allowed the developers to line the seams of Drake's adventure with flashy tassels and detailing that make for a varied and entertaining outing - perhaps even more so than its big brothers." Electronic Gaming Monthly commented "A story worthy of the franchise, Uncharted: Golden Abyss falls short in terms of pacing and controls, as the touchscreen gimmick takes the experience down a big notch."  felt that "Golden Abyss is full of disappointments. The action set pieces are great, but there's too few of them; the voice acting is exemplary, but the narrative doesn't do it justice; the touch and motion controls work well for some actions, but they ruin others. For every moment of enjoyment you have, something comes along to spoil it. Despite its problems, though, Golden Abyss still succeeds in delivering some intense, entertaining action and combat.

Awards

Golden Abyss received the first award at the Gamescom 2011 for Best Mobile Game before release. It is also nominated as Most Wanted Mobile Game at Computec Games Award.

 




 


 

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